![]() ![]() It’s fun, free to play, has a substantial tutorial, and plenty of card collecting avenues to satisfy the deck building rabbit hole that keeps the game interesting. Luckily, Wizards of the Coast, the company behind the 20-year old hobby recently released Magic the Gathering Arena (Arena) to digitally ease the physical burdens of the card game.Īrena drops you right into the magic. Perhaps you even did some research until you realized the rules, deck strategy, start-up costs, and requirement that you often to need to hang out a game store to play it were all too much to start. The stack works on a first-in-last-out basis, meaning the first card or ability that makes it to the stack is the last one to resolve.Even if you’ve never played the card game, you likely ran across someone in life who feverishly explained Magic the Gathering as the greatest activity since breathing. Even so, it’s important to know the basics. In fact, The Command Zone dedicated an hour-long podcast with a Magic judge to talking about it. For example, if your opponent casts a card that gives a creature +2/+2 and you have a removal spell, you may choose to cast it before the original card resolves. Essentially, the stack allows an opportunity for your opponent to respond to a card or action before it happens. ![]() When you play cards in Magic, they go on the stack before resolving. In some cases, you’ll also perform a clean-up step where you discard down to the maximum hand size of seven cards. After your end step, you’ll pass the turn. ![]() End Step/Clean-up: Your end step is a final chance to take instant-speed actions for you and your opponent. ![]() Again, you can play lands and cast spells. Main Phase 2: This is your second main phase, which happens after combat.You can’t play cards or lands during this phase unless they’re instants. Combat: Combat is where you’ll declare attackers.Your main phase is when you can play lands and cast spells. Main Phase: This phase is where you’ll play the majority of your cards.Essentially, it’s the beginning of your turn you untap your lands, resolve any effects that trigger on your turn, and draw your card. Untap/Upkeep/Draw: These three can be lumped together. ![]()
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